

You will have to sacrifice some gameplay comfort for the ability to shoot from two guns.A tank with two guns is a versatile vehicle, so you shouldn't concentrate on only one of its features. Spamming with double shots is not a good idea. The main shooting modes should be cyclic and sequential.Try to think in advance which will be most effective in a given situation. But if you are faced with an enemy tank driving sideways, it makes sense to take a double shot and roll back to cover for reloading. For example, if you need to finish off an opponent with a small amount of durability points, it would be logical to make one shot.

You’ll need to take into account the specifics of a particular game situation and make one shot somewhere and a double shot somewhere else. When playing with the Prototype 1, you will have to situationally choose which guns to fire a shot from.We wanted to introduce the opportunity to shoot from two guns harmoniously, without disrupting the existing mechanics.įinally, there were technical considerations-we couldn’t implement these mechanics until the autoloader for Italian tanks was released, so we’ve been waiting for this day to come for a long time.

It was difficult to assemble a whole branch from existing historical vehicles.Īnother is game design issues. The first is its historical background, because in real life double-barreled tanks rarely even reached the prototype stage. Several factors kept us from implementing this mechanic in World of Tanks. This modification is the most well-known to players, although it was never brought to life in metal. One of the most famous projects of this type is the two-gun version of the ST-1, named the ST-2. Soviet engineers worked on a three-barreled version of the T-34, called the T-34-3, and two- and three-gun versions of the KV-7, but none of these prototypes ever left the drawing board. The first designs of tanks with multi-barreled guns appeared back in 1941.
